تتطلب كرة القدم الحديثة تطوير الصفات البدنية والمهارية للوصول باللاعب إلى لمستويات العليا، ولما كانت هذه الصفات مرتبطة مع بعضها البعض، فانها تتطلب ان يتم تطويرها معا في نفس الوقت دون تنمية كل صفة على حده، وإن توافر الحد الأدنى من الصفات البدنية كمتطلبات أساسية للأداء المهاري يعتبر الهدف الأساسي للتخطيط لأي برنامج تدريبي، وإن الصفات البدنية لها مفهوم شاسع وواسع الاستعمال في مجال البحوث الرياضية، وقد أعطيت عدة تعاريف لها ( القدرة البدنية – اللياقة البدنية – الكفاءة البدنية )، وأن التدريب البليومتري Plyometric Training يعد من أهم الأساليب التدريبية لتطوير القدرة العضلية وتحسين السرعة في العديد من الأنشطة الرياضية والتي تتطلب دمج أقصى قوة مع أقصى سرعة للعضلة حيث يساهم هذا الأسلوب في التغلب على العديد من المشكلات التي تقابل القدرة فيما يرتبط بالعلاقة بين القوة والسرعة، واصبح واضحا انه لابد من توفر المعلومات لدى المدرب عن الخصائص اللازمة لأداء المهارات المختلفة حيث اسهم التطور التكنولوجي في مجال التحليل الميكانيكي في الكشف عن العلاقات المتداخلة بين حركة اجزاء الجسم اثناء تأدية تلك المهارات والتي لايمكن الحصول عليها الا بمتابعة وتحليل حركة اللاعب اثناء مراحل اداء هذه المهارات، وان تطور المجال الرياضي مثله مثل كثير من مجالات النشاط الانساني قائم على تطور العلم ودقة المعلومات، فبدون المعلومات الدقيقة لن يستطيع الرياضي ان يتفاعل مع مدربه اثناء التدريب للوصول بالأداء الى المستوى المطلوب، وعلى الرغم من أن بحوث كرة القدم واسعة النطاق، إلا أن البحوث المتعلقة بمهارة الركلة بباطن القدم من علامة الجزاء وبيوميكانيكية حركاتها تعتبر قليلة اذا ماقورنت مع بقية البحوث المتعلقة بالجوانب الاخرى لكرة القدم، وهكذا فإنه يبدو مناسبا للبحث في مهارة الركلة من علامة الجزاء بمزيد من التفصيل، حيث تعتبر هذه المهارة من المهارات الأساسية التي تحتم على لاعبي كرة القدم في مختلف المستويات إتقانها لما لها من تأثير مباشر على تغيير نتائج المباريات وخاصة في حالة التعادل واللجوء الى تطبيق نظام الركلات الترجيحية ، وبالرغم من اهمية اتقان مهارة التصويب ( الركلة من علامة الجزاء) إلّا إنه مازال كثير من لاعبي كرة القدم يخفقون في التصويب، وقد يرجع ذالك الى وجود قصور في عملية تحسين أداء هذه المهارة الهامة، في حين إن طبيعة المباراة تستدعي من اللاعب القيام بالأداء المهاري بقوة وسرعة ودقة ، ولقد اتفق العديد من الباحثين على ضرورة تدريب جميع اللاعبين بما فيهم حارس المرمى على اداء ركلات الجزاء وإن اللاعب الذي يتقن اداء الركلة من علامة الجزاء هو من اهم اللاعبين بسبب اعتماد الفريق عليه في الاوقات الحرجة والمواقف الصعبة التي تتطلب منه اداء تلك المهارة بشكل اقرب مايكون للمثالية, حيث يتطلب ذلك استخدام تدريبات حديثة وخاصة ذات مستوى عالي ، ومن هنا تبلورت مشكلة البحث في وضع تدريبات بليومترية وفقا لبعض المتغيرات البيوميكانيكية والعـضلية لتحسين اداء الركلة من علامة الجزاء في كرة القدم، لتوجيه وتطوير العملية التدريبية وألإرتقاء باللاعب وإيصاله الى مستوى عال من الاداء.
Research Summary :
Praise be to God, Lord of the Worlds, and prayers and peace be upon the Master of the Messengers, his family and all his companions, then after:
This is a brief research that contained its two rudders the command and its Style in Surat Al-Ma’idah a fundamental rhetorical study, and the study clarified the meaning of imperative in both; the Arabic language and in the terminology of the fundamentalists and rhetoricians in a concise manner, and then indicated the imperative of the command , the true meaning, and the meanings interpretated as an imperative form. I have mentioned some verses of Surat Al-Ma’idah, so what I have quot
... Show MoreChitinase-3-like 1 protein (YKL-40) is a glycoprotein primarily produced in the arthritic joint and plays a crucial role in inflammatory processes. The aim of the study is to establish the role of YKL-40 as a biomarker for rheumatoid arthritis (RA) compared to proinflammatory biomarkers and disease activity. The study included 58 patients and 18 control. Diseases activity score (DAS-28) and clinical disease activity index (CDAI) were measured. Serum level of YKL-40, tumor necrosis factor-α (TNF-α), interleukin-1B (IL-1β), erythrocyte sedimentation (ESR), rheumatoid factor (RF), C-reactive protein (CRP), and anti-citrullinated protein antibody (ACPA) were assessed. The results showed that the median serum YKL-40 level which was 5.42
... Show MoreObjective(s): The present study aims at assessing the prevalence of smoking among health workers in Baghdad Teaching Hospital and to find out the effectiveness of instructional booklet concerning risk of smoking on health workers′ knowledge in hospital.
Methodology: A pre-experimental design study was conducted from 1st of October 2019 to 17th of March 2020. A non-probability sample consists of (500) participant (343 non-smokers and 157 smokers) from (1500) health workers in Baghdad Teaching Hospital, they included the physicians, nurses, pharmacists, physiotherapists, Laboratory Technicians, Medical Assistants. A questionnaire is constructed to evaluate the effectiveness of instructional booklet on health workers’ knowledge
The research aims to identify the effect of teaching-learning design based on the constructivism theory on the life skills of middle stage students. The sample consisted of (60) students from one of the middle schools in Baghdad's governorate. The experimental group and control group consisted of 30 students for each group, the research tool was the life skills scale composed of (78) items. The scale proved its validity and reliability, which was found to be (0.85). The results showed a statistically significant difference in life skills between the two groups of research in favor of the experimental group, which studied the educational design according to models of constructivism theory compared to the usual method of teaching.
Augmented reality technology is a modern technique used in all fields, including: medicine, engineering and education, and has received attention from officials in the educational process at present; The focus of this research is on the degree of use of augmented reality among field experience students in the project's optimal investment program for teaching staff and their difficulties, applied to a sample of 75 students, through a questionnaire prepared by the researcher as a tool to determine the degree of use, as well as difficulties. The researcher addressed the subject through two main axes to determine the degree of use, as well as the difficulties preventing teachers and learners from using this technique. The results of the rese
... Show MoreThis research a study model of linear regression problem of autocorrelation of random error is spread when a normal distribution as used in linear regression analysis for relationship between variables and through this relationship can predict the value of a variable with the values of other variables, and was comparing methods (method of least squares, method of the average un-weighted, Thiel method and Laplace method) using the mean square error (MSE) boxes and simulation and the study included fore sizes of samples (15, 30, 60, 100). The results showed that the least-squares method is best, applying the fore methods of buckwheat production data and the cultivated area of the provinces of Iraq for years (2010), (2011), (2012),
... Show MoreThe aim of this study was to determine the effect on using the McCarthy Model (4MAT) for developing creative writing skills and reflective thinking among undergraduate students. The quasi-experimental approach was adopted. And, in order to achieve the study objective, the educational content of Teaching Ethics (Approach 401), for the plan for the primary grades teacher preparation program was dealt with by using a teaching program based on the McCarthy Model (4MAT) was used.
The study which was done had been based on the academic achievement test for creative writing skills, and the reflective thinking test. The validity and reliability of the study tools were also confirmed. The study was applied to a sample consisting of
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This research aims to identify the effect of measuring reinforcement (regular - irregular) in gamification upon developing computer skills among secondary education students in the Kingdom of Saudi Arabia. The research experiment was applied on two samples of (68) secondary education students in the Kingdom of Saudi Arabia in the Aurar region. The results revealed there is a significant difference between the experimental group that used (irregular) reinforcement and the control group used (regular) reinforcement in gamification through the post-application of the electronic programming test and through the programming, language skills observing card (Visual Basic Studio).
The experiment was conducted in Baghdad for study effect using mold board and disc plows as main factor , and second factor was three speeds 1.85 , 3.75 and 5.62 km / hr , and sub-second factor was three levels of soil moisture 21,18 and 14 % to determined data fuel consumption and economy costs machine unit in silt clay loam with depth 22cm. The experiment was a split – split plot arrangement in a randomized complete block design with three replications and statistical analysis using Least Significant Design 0.05 was used to compare the means of treatments. Mold board recorded least fuel consumption and cast fixed and variable and management and total costs of tractor and plow costs and total cost. Increasing forward speeds of the t
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